top of page
Jumping avatars.png
Search

How to avoid using resource-intensive cloud technologies to AI-powered avatar movements control?

  • Writer: Daniil Kofner
    Daniil Kofner
  • Nov 26, 2024
  • 1 min read

There is no doubt that large neural networks, including LLM, are highly promising for generating animations of avatar movements. But their real time usage - to improve the quality of avatar movement control in virtual reality - remains problematic. This is especially a bottleneck for mass users entering VR simulations by using such low-budget devices as a virtual helmet combined with a mobile phone. The PAO-XR startup implemented compact ML-databases - instead of large-scale neural networks - individually trained for each user and localized on the user's device. This allows to provide AI-powered avatar movements control in real time from cost-effective user's devices and without cloud technologies.



 
 
 

Comments


For pilot project we are searching for  XR (VR/AR/MR) applications development companies interested in improving the manageability of full-bodied avatars for end-users.  In this case, please, write us to  e-mail: info@pao-xr.com 

bottom of page